Mathinomo Jumper - A Times Table Multiplication Game
Detailed App Info:
Application Description
Play and learn the multiplication tables.
This is challenging and interactive game and contains 21 levels designed to sharp and focus the student's mind. To complete a level the student will have to use the intrinsic abilities of the mind to distinguish between the similar, the different and the equal in a situation and act accordingly and precise. If you act to quickly you fail, if you act to late you fail. Calculate and act with precision. Only a perfect score unlocks the next level.
By the constant use of this application, the student will gain certainty that he knows the multiplication tables, and the sensation of achievement. This is very important in the early stages of the student.
Remember:
To unlock each level the student must demonstrate that he knows by scoring 100 percent in each level. Remember: he is learning how to deal with numbers and multiplication requires precision.
The program was designed for first, second, thirty and fourth grade students.
The purpose is very simple: To familiarize and help the student to learn the arithmetic tables and to develop the ability and speed to solve mathematical problems with his mind.
If the student use this application every day, for 30 minutes , the end product will be magnificent, and it will be reflected on his school report with higher grades in math.
This is challenging and interactive game and contains 21 levels designed to sharp and focus the student's mind. To complete a level the student will have to use the intrinsic abilities of the mind to distinguish between the similar, the different and the equal in a situation and act accordingly and precise. If you act to quickly you fail, if you act to late you fail. Calculate and act with precision. Only a perfect score unlocks the next level.
By the constant use of this application, the student will gain certainty that he knows the multiplication tables, and the sensation of achievement. This is very important in the early stages of the student.
Remember:
To unlock each level the student must demonstrate that he knows by scoring 100 percent in each level. Remember: he is learning how to deal with numbers and multiplication requires precision.
The program was designed for first, second, thirty and fourth grade students.
The purpose is very simple: To familiarize and help the student to learn the arithmetic tables and to develop the ability and speed to solve mathematical problems with his mind.
If the student use this application every day, for 30 minutes , the end product will be magnificent, and it will be reflected on his school report with higher grades in math.
Requirements
Your mobile device must have at least 2.97 MB of space to download and install Mathinomo Jumper - A Times Table Multiplication Game app. Mathinomo Jumper - A Times Table Multiplication Game is available on iTunes for $0.99
If you have any problems with installation or in-app purchase, found bugs, questions, comments about this application, you can visit the official website of Elsa Cantuna at http://infiniteappscreators.wordpress.com.
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